In this mod, each party member that is trainable as Jedi will have a lightsaber to build on the workbench through new dialog options after they have become a Jedi. This lightsaber mod will not work properly without the latest version of TSLRCM (1.8.4) installed. This is a large scale lightsaber mod which was designed to work with TSLRCM 1.8.4 with the option for M4-78EP compatibilty (1.2). Then you may install SLM and the M4-78EP Compatibility Patch.Īuthor: Kaidon Jorn (formerly Qui-Don Jorn) Permissions: Please let me know about using this mod, but don't use it without permission.Ĭredit: TriggerGod for the texture which I used as the base for this texture, Rece for his request, FairStrides for doing it firstĪdobe, for their Photoshop which I relied for in editing, Bioware and Obsidian for these great old games, and George Lucas for starting this whole Star Wars thingįor mod compatibilty with TSLRCM and M4-78EP using the STEAM VERSION of the game, you will need to install this mod into TSLRCM's Workshop Override Folder, but only after M4-78EP 1.2 (if you plan to use it).
Uninstallation: Remove the texture files found in this mod from your Override folderĬompatibility: This mod works for both Kotor 1 and Kotor 2 - The Sith Lords If you don't have an Override folder, you will have to create one. Installation: Place whichever file in the folder of your choice inside the Override folder in your Kotor game folder. Props to Rece for uploading these nice looking screenshots. This is just a simple idea from a good friend here on DS.īasically Rece of RealRece fame asked me for a bunch of wacky colors for the force lightning I used in my effects mod.Īll of the files are the same three textures with different colors so find a folder and pick the one that suits your fancy.Īlso included is an "Alt conjure No Texture" folder that removes the conjure animation texture from the effect, if that's your thing.